Dota 6.82b Changelogs has just announced! Valve released another patch which seems to reduce the Gold/EXP bonus for the losing team in the Patch 6.82b. Well, i’m sure we already know that this changes will be implemented in the DotA 6.82b. Let’s check out Valve’s latest gameplay changes!
- Reworked how the AoE bonus Gold calculation is done slightly: NWDifference variable is now (EnemyTeamNW/AlliedTeamNW) – 1 [Min 0, Max 1]
- Rescaled the AoE Gold constant multipliers (in part to account for the formula tweak) from 0.26/0.22/0.18/0.14/0.1 to 0.06/0.06/0.05/0.04/0.03
- Reduced AoE XP bonus factor for 1/2/3/4/5 hero kills from 0.5/0.35/0.25/0.2/0.15 to 0.3/0.3/0.2/0.15/0.12
6.82b Full details (from initial 6.82 to 6.82b)
- Kill Streak Bounty from 100->800 to 60->480 (6.81: 125->1000)
- Adjusted bonus area of effect Gold and XP
6.82 Gold Formula
VictimLevel = Level of the Victim VictimNW = The victim's Net Worth EnemyTeamNW = Enemy team's total Net Worth AlliedTeamNW = Your team's total Net Worth NWDifference = ( EnemyTeamNW - AlliedTeamNW ) / ( EnemyTeamNW + AlliedTeamNW ) [Min 0] NWFactor = NWDifference * VictimNW
- 1 Hero: Gold = 40 + 7 * VictimLevel + NWFactor * 0.5
- 2 Heroes: Gold = 30 + 6 * VictimLevel + NWFactor * 0.35
- 3 Heroes: Gold = 20 + 5 * VictimLevel + NWFactor * 0.25
- 4 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.2
- 5 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.15
6.82b Gold Formula
VictimLevel = Level of the Victim VictimNW = The victim's Net Worth EnemyTeamNW = Enemy team's total Net Worth AlliedTeamNW = Your team's total Net Worth NWDifference = ( EnemyTeamNW / AlliedTeamNW ) - 1 [Min 0, Max 1] NWFactor = NWDifference * VictimNW
- 1 Hero: Gold = 40 + 7 * VictimLevel + NWFactor * 0.06
- 2 Heroes: Gold = 30 + 6 * VictimLevel + NWFactor * 0.06
- 3 Heroes: Gold = 20 + 5 * VictimLevel + NWFactor * 0.05
- 4 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.04
- 5 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.03
6.82 XP Factors:
- 1 Hero: XP = 20 * VictimLevel + XPFactor * 0.5
- 2 Heroes: XP = 15 * VictimLevel + XPFactor * 0.35
- 3 Heroes: XP = 10 * VictimLevel + XPFactor * 0.25
- 4 Heroes: XP = 7 * VictimLevel + XPFactor * 0.2
- 5 Heroes: XP = 5 * VictimLevel + XPFactor * 0.15
6.82b XP Factors:
- 1 Hero: XP = 20 * VictimLevel + XPFactor * 0.3
- 2 Heroes: XP = 15 * VictimLevel + XPFactor * 0.3
- 3 Heroes: XP = 10 * VictimLevel + XPFactor * 0.2
- 4 Heroes: XP = 7 * VictimLevel + XPFactor * 0.15
- 5 Heroes: XP = 5 * VictimLevel + XPFactor * 0.12