Dota 6.83e lod

Map DotA v6.83e LoD.w3x released (By ResQ – 03/2015)

Dota 6.83e lod changelogs:


  • Fixed Armlet healing damage received while in the period strength is added
  • Fixed Enchant Totem, Jinada, Drunken Brawler, Walrus Punch working for more than one attack on range heroes with very high attackspeed (such as with Overpower or Focus Fire)
  • Fixed first rune spawns not being Bounty runes at both locations
  • Fixed -ls incorrectly allowing too many disables
  • Fixed Grave Chill duration being extendable with spells based on Bloodlust
  • Fixed Chronosphere charging Magic Stick/Wand
  • Fixed ranged illusions not correctly dealing half damage with Desolate
  • Fixed Eye of Skadi working on structures
  • Fixed Burning Spears ignoring silence
  • Fixed Grow! or Impetus replicating Aghanim’s Scepter item
  • Fixed Formless not activating Land Mines
  • Fixed Static Link being multicastable
  • Fixed Requiem of Souls copied with Denique still giving you the soul-release effect on your own death even if you don’t have Requiem of Souls anymore
  • Fixed Fire Spirits debuff not slowing Attackspeed
  • Fixed Marksmanship not providing correct bonusses for INT/STR heroes
  • Fixed Hand of God having an incorrect cooldown at level 1
  • Fixed Moon Glaives hitting units in fog or invisible units
  • Fixed Atrophy aura icon
  • Fixed Inferno damaging allies and yourself
  • Fixed Snowball and Dark Forest Troll’s Ensnare tooltips
  • Fixed Ring of protection sell cost
  • Fixed Phantom Edge appearing when hiding and re-showing Juxtapose with -sp
  • Fixed being able to target yourself with Life Drain
  • Fixed Sonic Wave, Inferno and Attribute Bonus level requirements being wrong
  • Fixed Leech Seed instantly killing some units
  • Fixed still being disarmed by Chakram or Flaming Lasso under some conditions
  • Fixed Drunken Haze levels 2-4 not being AoE
  • Fixed Scorched Earth ending too soon if used again while it is already running (Rearm, Supernova, Refresher)
  • Fixed Nether Blast not correctly multicasting
  • Fixed Hand of Midas on Spirit Bear becoming unusable courier-version when re-summoning the bear
  • Fixed courier revival timer not appearing
  • Fixed Overgrowth Aghanim’s Scepter Eyes in the Forest being visible to enemies
  • Fixed Cheat Death displaying text even if it is on cooldown and did nothing

Balance & Features

Added a new Sentinel Agility hero:

Posted Image
Alyra, the Talon Queen

1. Vital Strike (ID: A45W)
Strikes a target with an arrow, dealing 160/220/280/340 pure damage to it. Deals half if the target is below 50% HP.
Cooldown: 14; Manacost: 120; Cast range: 700

2. Arrow Shower (ID: A45X)
Showers a target area with arrows, slowing any enemies inside it for 2/3/4/5 seconds by 50%. Slows for an additional 5% for every hero that was
caught in the AoE. Deals 80/120/160/200 damage to the targets. The arrows take 0,4 seconds to arrive on the ground.
Cooldown: 11; Manacost: 120/130/140/150; Cast range: 900; AoE: 350/400/450/500

3. Mortal Wounds (ID: A460 ; hidden ID: QP27)
All your attacks and spells have a 30% chance to open mortal wounds on the target, dealing 20/25/30/35% of their original damage again over 3 seconds.

4. Swoop Down (ID: A461)
Quickly swoops down on the target location, grabbing the lowest HP hero in a 300 AoE, then returns to your start location with the target.
Any other targets in the AoE that were not grabbed will be stunned for 1.35s and damaged by 100/150/200.
The grabbed target is briefly stunned for 0.75s and damaged for 100/150/200 upon return.
Cooldown: 120/100/80; Cast range: 800/1000/1200; Manacost: 150/175/200

  • -SO (Switch On) mode re-activated as “beta”, bugs after heroes switched are to be expected & accepted, -SO mode added to all HCLs (hostbot modes)
  • Spells are now no longer tinted blue (“out of mana”) while picking
  • Space Orc’s (old) Marksmanship is now named Adaptiveness and has a new icon
  • Assassinate (agha) now has a 5s cooldown
  • Drums of War Attackspeed bonus for every item that cost over 2000g from 20/25/30 to 10/12.5/15 (damage bonus unchanged, still 20/25/30)
  • Overgrowth+Aghanim will only affect 3000 range around caster instead of being global if Rearm picked and Rearm Comboes mode activated
  • Guardian Angel+Aghanim will affect only 2000 range around caster instead of being global if Rearm picked
  • Stampede with Rearm won’t affect allies more than once every 45 seconds
  • Call down cannot be upgraded with Scepter if Rearm is picked, regardless of -RC mode
  • Fire Show chance from 15/20/25/30 to 30/35/40/45
  • Cheat Death no longer requires you to have more than 50% of maxHP in order to block an attack
  • Cheat Death now passively lowers any damage higher than 1000 down to 1000 damage (the highest damage you can be hit for is 1000, even when Cheat Death is on cooldown)
  • Cheat Death can now be hidden with -SP, but you can’t use it on allies then :(
  • Freezing Field damage from 90/150/220 to 80/140/200 (agha 150/220/280 to 140/200/260)
  • Repel duration from to 6/8/10/12 to 6/7/8/9
  • Burning Spears DPS returned to original, from 10/15/20/25 to 5/10/15/20
  • Tidebringer on range heroes or ranged morphs damage from 50/60/70/80% of original damage to 80%
  • Haunt illusion damage reduced from 75 to 70%
  • Desolate damage from 30/50/70/90 to 20/40/60/80 (ranged Desolate and ranged illusions from 15/25/35/45 to 10/20/30/40)
  • Refraction, Track and Stone Gaze are no longer affected by -eb mode
  • Scorched Earth duration from 10/12/14/16 to 8/10/12/14
  • Thunder Clap manacost from 90/105/130/150 to 90/100/110/120
  • Morph Replicate Sub-ability MPcost from 100 to 50
  • Nature’s Attendants MPcost from 125/140/155/170 to 100/115/130/145, CD from 45 to 35
  • Sun Strike CD from 24 to 22
  • Alacrity CD from 15 to 12
  • Tornado CD from 28/26/24/22 to 20
  • Bloodlust CD from 20 to 16s
  • Cash In Cast Range from 400 to 600, cast time from 1.5 to 1, no longer wastes CD and mana if canceled
  • Dual Breath MPcost from 135/140/150/170 to 100/115/130/145
  • Breath Fire MPcost from 100/110/120/130 to 90/100/110/120, CD from 12 to 9
  • Drunken Haze AoE from 200 to 325
  • Psionic Trap: Enemies slowed are also damaged for 75 pure damage
  • Living Armor CD from 32/26/20/14 to 26/22/18/14
  • Skewer CD from 30/28/26/24 to 20s
  • Open Wounds CD from 24/20/16/12s to 12s
  • Infest CD from 100 to 80
  • Reality Rift CD from 24/18/12/6 to 14/12/10/8s, cast Range from 550/600/650/700 to 750
  • Sand Storm CD from 40/30/20/10 to 25/20/15/10
  • Space orc attack range from 400 to 300
  • Axe, Invoker, Rubick, Techies, Phantom Lancer, Viper Movement Speed from 290 to 295

Download: DotA v6.83e LoD.w3x